Carolina Pool League
It ain't over till it's over!
Rules for CPL (8-Ball)

Effective THIS session:  No matter what, if you touch the cue ball after fouling before it is finished rolling (not making a good hit, for example), it will be LOSS OF GAME.  If it comes to a stop, you can still hand it to your opponent, but it MUST not be rolling.  This includes a ball rolling into a pocket.

Each person joining Carolina Pool League agrees to abide by the rules set forth in the CPL manual.  Every team captain receives a new manual before the start of a new session.  These manuals are crucial for each team's ability to be knowledgeable of rules, changes, and schedule alerts.  Please see your team's latest manual for additional and more in-depth coverage of rules and regulations for CPL.

All players must be 18 years of age or older.  We take this very seriously.  If a player is under 18 and has played any games, that team will forfeit those games that person played.  If the team plays a person under 18 a second time, that team will forfeit their match and the score will be 11-4 (11 going to that team's opponent).

Rules are subject to change:  Carolina Pool League reserves the right to make rule modifications when necessary at any time.  Any rule changes will be made available to team captains.  The Commissioners office has sole discretion on all regular season and playoff operations, rules and policies.

The team registration fee is a one-time fee of $40.00 per team at the beginning of each session. All teams are required to pay the fee the first night of the session.  If by the fourth week the registration fee is not paid, a point will be deducted from your score for each week it is late.  Your team will not get these points back.

Each team will pay a game fee of $30.00 each week.  In the case of a forfeit, the forfeiting team must pay the entire fee for the evening: both teams' game fees of $30 each (total of $60).  All money envelopes are to stay at the bar where the matches are played; no one is allowed to take them to another bar.  A CPL Commissioner will pick up the envelopes.

Scores are called in to Melissa the night of the match only.  If the score is not called in that night, the scores will not be posted until the following week.

This is primarily a bar league; bar-sized tables should be played on first.  If a bar only has large tables, then you play on those.  Cue balls used are to be CPL-provided balls only.  No substitutions!

"Pros" cannot participate in this League.  A player is considered a "pro" if:  you are currently or have been a card-carrying professional on tour in the past two years; or you have won prize money in a tour or tournament playing with professionals (includes pro-am tours and tournaments similar to the Mali) within the past year; or you have played in more than one event of a tour or tournament with professionals (including pro-am events) within the past year.  Also, any player known to make a living by playing pool, hustling, etc., will not be allowed to play in the League.  Good players are ALWAYS welcome, but we reserve the right to admit or deny any players from playing in the Carolina Pool League.

Team captains MAY NOT go to any other team and try to recruit players from that team.

A team that joins the League on the first session must play all 3 sessions to be eligible to play in the playoffs. 
If a team plays for 3 sessions in one calendar year, that team cannot sit out for any session in the next calendar year.  That team must wait 3 sessions before they can come back. 
A new team or new player that joins during the third session will not be qualified for the playoffs.
A team or player must play 2 sessions in a row to be eligible to play in the playoffs.  If a player shoots for different teams in each session, that player MUST shoot for the team they were playing for in the last session in the playoffs.  The player cannot shoot for another team in the playoffs.  That player must also be qualified for that team.
When shooting in the playoffs, teams cannot substitute any member of their teams with another member for other teams.  POSITIVELY NO SUBSTITUTES WILL BE ALLOWED; ALL PLAYERS MUST BE THE PLAYERS WHICH SHOOT FOR THAT TEAM IN THE LAST SESSION.
If the team doesn't have at least 5 players, they must forfeit the game(s) they do not have players for.



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